SMT300: Research

Analytical foundations: perceptual models, colour science, display behaviour, and behavioural look systems.

SMT301: Perceptual Colour Models

Analysis of opponent colour spaces, perceptual uniformity, and where common models break under scene-referred HDR data. Practical implications for grading tools and transform design.

SMT302: Tone Mapping and Contrast Mathematics

S-curve behaviour, highlight roll-off structures, dynamic range compression, and slope continuity. Quantitative analysis of contrast shaping across luminance domains.

SMT303: 30 Workhorse Looks as Behavioural Models

A behavioural atlas of 30 cinematic aesthetics mapped across five invariant axes: contrast curve, highlight bias, shadow bias, saturation law, and hue protection. Includes the Smak Look Engine Web Visualizer (SLEWV) — interactive 3D lattice proof of structural look behaviour.

SMT304: Display Technology and Viewing Conditions

EOTFs, peak luminance, surround effects, adaptation states, and perceptual bias in HDR and SDR environments. Viewing context as a variable in colour interpretation.

SMT300 Scope

SMT300 examines analytical foundations and scientific reasoning. Foundational principles live in SMT100: Core Principles. Implementation patterns live in SMT200: Systems.